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Eberron Dungeons and Dragons Books
Pages -
Core Rules 1
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2
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3
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Fantastic Locations
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[Eberron]
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Forgotten Realms
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Gaming site
WTC17869 Explorer's Handbook
Eberron Campaign Supplement The ultimate sourcebook for players wishing to explore the world of Eberron. The Explorer's Handbook showcases the multi-continental aspect of the Eberron setting. The chapter on travel discusses instantaneous and played-out travel and provides deck plans for airships, the lightning rail, and galleons, plus other methods of conveyance. A chapter on Explorer's Essentials offers information on travel papers, preassembled equipment kits, how to join the Wayfarers' Foundation, and more. This handbook will encourage you to explore the entire world rather than remain fixed in one region.
Price: £16.99
OUT OF STOCK
WTC86400 Eberron Campaign Setting
Grab your pack and leap into an action-packed, intrigue-laced world of cinematic adventure. Within the Eberron Campaign Setting, you'll discover a vast, richly detailed world infused with magic and waiting to be filled with daring escapades and dangerous exploits. Throw open the cover -- and be ready for anything.
The Eberron Campaign Setting includes:
4 new races: changeling, kalashtar, shifter, and warforged
Over 70 new feats, 8 new prestige classes, and a new character class: the artificer
New equipment, weapons, spells, and magic items
New monsters and monster templates
Highly detailed regions, new organizations, and a short adventure to launch your campaign
Price: £18.99
OUT OF STOCK
WTC95372 Secrets of Xen'drik
Secrets of Xen'drik offers the first in-depth look at the lost continent of Xen'drik, the adventure-rich, ruin-laden, unknown land to the south of Khorvaire. A chapter is devoted to the cosmopolitan trade city of Stormreach, base camp of most adventures into Xen'drik. Also included are specific locations of interest, new information on the secretive drow of Xen'drik, adventure seeds, and encounters that DMs can drop into their games. Secrets of Xen'drik includes new equipment, spells, magic items, monsters, and prestige classes as well.
Price: £16.99
OUT OF STOCK
WTC95363 Voyage of the Golden Dragon
This low-level stand-alone Eberron adventure revolves around the maiden voyage of the Golden Dragon, an immense elemental skyship created as a symbol of peace by the Five Nations of Khorvaire. On the Golden Dragon itself and at the locations it visits, the player characters must unravel plots of intrigue against the ship and its important passengers. Though it is not necessary to play the previous Eberron adventures before Voyage of the Golden Dragon, sidebars explaining how they can be linked together are included.
Price: £5.99
WTC17868 Five Nations
Eberron Campaign Supplement A geographical sourcebook for play in the Five Nations of the Eberron world. Five Nations offers players a rich source of information about playing and dealing with characters from the Five Nations of the Eberron world. As any play in the Eberron world is likely to involve the Five Nations or characters from them, the book is useful to anyone involved in an Eberron campaign. The individual nation chapters include information on culture, geography (including maps), guilds and factions and, new prestige classes, equipment, creatures, spells, magic items, and adventure sites. Item Code 178680000 Release Date June 2005 Format Hardcover Page Count 160
Price: £13.99
OUT OF STOCK
WTC95380 Dragonmarked
A new supplement exploring a unique aspect of the Eberron world.
Dragonmarked offers an in-depth look at the power of dragonmarks and the thirteen dragonmarked houses of the Eberron world. It also provides exciting new options for players with dragonmarked characters, including roleplaying hooks, new feats, new prestige classes, and new spells.
Page count: 160
Format: Hardcover
Price: £17.99
WTC86410 Shadows of the Last War
Lost within the ruined House Cannith citadel of Whitehearth, an arcane workshop somewhere in the perilous Mournland, is the key to constructing a terrible magic weapon. Agents of the Emerald Claw will stop at nothing to recover the ancient device. As malevolent forces hunt for the artefact, only the most resourceful heroes will reach Whitehearth first and discover the secrets that lie within. Shadows of the Last War is a stand-alone adventure for the Dungeons & Dragons game that will immerse your characters in the Eberron campaign setting. Designed to challenge 2nd-level D&D heroes, it pits them against one of Eberron's most nefarious organizations. D&D Eberron adventure.
Price: £5.99
WTC864200000 Sharn: City of Towers
Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire's most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands. For those bold enough to seek it, the City of Towers promises limitless excitement, danger, fame, and fortune. Inside this book, you'll find all the details you'll need to explore the awe-inspiring city of Sharn -- a cornerstone of the Eberron campaign setting: Descriptions of over 100 city districts More than a dozen new guilds and organizations to help or hinder characters, including the Deathsgate Guild, the Circle of Song, and the Boromar Clan More than three dozen fully developed NPCs ranging from specific individuals to generic citizens New feats, spells, prestige classes, magic items, and monsters Detailed maps of Sharn and various locations around the city
Price: £16.99
OUT OF STOCK
WTC95368 Player's Guide to Eberron
The ultimate rules companion and gazetteer for Eberron players! The Player's Guide to Eberron contains everything a player needs to know about the Eberron campaign setting. Presenting information in an innovative spread format, this comprehensive gazetteer covers key topics a character should know about, from Aerenal to Zilargo, house politics to the Last War, dragons to the Lords of Dust, without revealing information meant for Dungeon Masters only. New feats, prestige classes, magic items, and spells are included in the relevant entries. Hardcover, 160 pages.
Price: £13.99
OUT OF STOCK
WTC88291 Magic of Eberron
Eberron Campaign Supplement Magic of Eberron explores the variety of magic available in the Eberron world. It introduces a wealth of new arcane and divine spells, and artificer infusions. Chapters explore the more unusual manifestations of magic in Eberron, such as elemental binding, dragonshards and dragon magic, and the corrupted magic of the daelkyr. A chapter on lost magic explains how to make the discovery of new magical secrets a central feature of any Eberron campaign.
Price: £15.99
WTC17745 Races of Eberron
Heroes Ready for Anything, Anywhere Dauntless adventurers arise from among the spirited races of the warforged, shifters, changelings, and kalashtar. These bold explorers hurl themselves into the most dangerous quests with an unquenchable thirst for fortune and glory. This supplement for the D&D game provides detailed information on the psychology, society, culture, behavior, religion, folklore, and other aspects of the races originally presented in the Eberron Campaign Setting. In addition, Races of Eberron also provides new substitution levels, prestige classes, feats, spells, magic items, equipment, and other options for creating exciting characters ready to explore any campaign world.
Price: £16.99
Pages -
Core Rules 1
-
2
-
3
-
Fantastic Locations
-
[Eberron]
-
Forgotten Realms
-
Gaming site