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Dungeons and Dragons Books Core Rules Page 2

Pages - Core Rules 1 - [2] - 3 - Fantastic Locations - Eberron - Forgotten Realms - Gaming site

WTC95378 Tome of Battle: The Book of Nine Swords

Tome of Battle: The Book of Nine Swords introduces new rules for players who want interesting combat options for their characters. The nine martial disciplines presented within allow a character with the proper knowledge and focus to perform special combat maneuvers and nearly magical effects. Three new martial classes allow a character to develop his or her discipline even further. Also included are new feats and prestige classes that build on the disciplines, new magic items and spells, and new monsters and organizations.
 

Price:   £16.99
WTC95378 Tome of Battle: The Book of Nine Swords


WTC88522 Heroes of Horror Handbook

Heroes of Horror provides everything players and Dungeon Masters need to play and run a horror-oriented campaign or integrate elements of creepiness & tension into their existing campaigns. Players can develop heroes or anti-heroes using new feats, new spells, new base classes and prestige classes,and new magic items. The book presents new mechanics for different types of horror, including rules for dread and tainted characters, as well as plenty of new horrific monsters and adventure seeds. Different types and genres of horror are discussed in detail. 

Price:   £16.99
WTC88522 Heroes of Horror Handbook


WTC88648 D&D Map Folio 1

A loose-leaf folio of maps for use in any Dungeons & Dragons campaign. Taken from maps that have appeared over the years on the D&D website, these ready-to-use maps for the D&D game are now collated into one volume to facilitate use in any campaign. This is the first in a series of folios that will be made available over the next year, each of which will contain 64 maps in a handy pocket folder. 

Price:   £6.99
WTC88648 D&D Map Folio 1


WTC96569 D&D Map Folio 2

Explore labyrinthine tunnels, a mysterious observatory, an imposing temple, and other intriguing locations with the aid of 32 full-color maps tucked inside. Whether used as inspiration for creating new adventures, as a handy reference during your game, or as a detailed handout to capture your players' imagination, each map offers the promise of adventure, the threat of danger, and the allure of reward. When combined, the maps in this folio create an exotic walled city built centuries ago by a mighty civilization. Perfectly suited for the coastline of any campaign world, this site is an ideal destination for explorers of the Eberron campaign setting's continent of Xen'drik. Whether still populated by a thriving society, overrun with monsters, or hauntingly vacant, this colossal city holds countless secrets waiting to be uncovered. These all-new maps are the second in a new series of materials created to help you add flavor and functionality to your D&D game. 

Price:   £6.99
WTC96569 D&D Map Folio 2


WTC95385 Red Hand of Doom

Rampaging hobgoblins and their allies threaten to destroy the realm and all who stand before them. Characters who dare confront the horde soon discover that these particular hobgoblins worship Tiamat, the evil queen of dragons, and eventually come face-to-face with her draconic minions. This 128-page adventure features a new format easily used by Dungeon Masters. The Red Hand of Doom includes encounters designed for use with the D&D miniatures game. The first core D&D adventure published in years. Players and DMs will love the huge scope of this epic struggle. 

Price:   £12.99
WTC95385 Red Hand of Doom

OUT OF STOCK


WTC95382 Scourge of the Howling Horde

Take Your First Steps
On the Road to Adventure

Goblins set upon the quiet town of Barrow's Edge, and the community cries out for heroes to save them. What has turned the secretive and reclusive goblins into bloodthirsty raiders? Who is the mysterious new leader of the tribe? The truth lies deep within the Howling Caves....

Scourge of the Howling Horde is a stand-alone adventure designed for a group of 1st-level characters. Perfect for new players or seasoned players, it features an easy-to-use encounter format and includes useful DM advice for beginning and experienced Dungeon Masters.

Format Trade Paperback
Page Count 32 

Price:   £9.99
WTC95382 Scourge of the Howling Horde


WTC95393 Expedition to Castle Ravenloft

The master of Ravenloft is having guests for dinner...
and you are invited.

A dark shape emerges from the shadow of Castle Ravenloft. A flash of lightning reveals the sneering countenance of Count Strahd von Zarovich. His eyes burn with eternal hunger and contempt for life. From a narrow balcony, he peers out into the drizzling twilight at the few sad lights of the village below and mutters a single name:
Ireena . . .
Expedition to Castle Ravenloft is a DUNGEONS & DRAGONS deluxe adventure that updates the original 1st Edition Ravenloft module, retaining the Gothic flavor and familiar elements while expanding and reimagining some of the locations to create a deeper, richer adventure experience.

This campaign arc adventure is designed for characters of levels 6-10 and features a new, easy-to-use combat encounter format. This book also presents new magic items, feats, and prestige classes for player characters.

Format Trade Paperback
Page Count 224 

Price:   £20.99
WTC95393 Expedition to Castle Ravenloft


WTC95798 D&D:The Shattered Gates of Slaughtergard

This low-level D&D adventure showcases a new format for combat encounters, designed to speed gameplay and make encounter preparation easier for the Dungeon Master. A companion title to Scourge of the Howling Horde, this adventure pits players against an ever-evolving dungeon filled with creatures of chaos. It includes enough adventure material forthe Dungeon Master to easily expand or streamlinethe campaign and provides information on how thisadventure links with the previous adventure. 

Price:   £15.99
WTC95798 D&D:The Shattered Gates of Slaughtergard


WTC88579 Magic of Incarnum

This supplement introduces a magical substance called incarnum into the D&D game. With this book, the players characters can meld incarnum - the power of souls living, dead, and unborn - into magical items and even their own bodies, granting them special attacks, defenses, and other abilities (much as magic items and spells do). Incarnum can be shaped and reshaped into new forms, giving characters tremendous versatility in the dungeon and on any battlefield. This book also features new classes, prestige classes, feats, and other options for characters wishing to explore the secrets of incarnum, as well as rules and advice for including incarnum in a D&D campaign. 

Price:   £20.99
WTC88579 Magic of Incarnum


WTC88026 Book of Exalted Deeds

Book of Exalted Deeds is the second title in the line of Dungeons & Dragons products specifically aimed at a mature audience. As the Book of Vile Darkness was a resource book on the most evil elements of campaign play, this title focuses instead on the availability of good resources and features in the D&D spectrum. There are tips and information for running heroic campaigns and characters, and the text is written to instruct and inspire players to take a broader view of their game as they engage in exalted or valiant activities. Consequently, the choice to become heroic and the consequences that accompany that choice are treated in a mature and sensitive manner. Additionally, this title will explore a wide range of exalted features specifically designed to enrich truly heroic play, including new feats, prestige classes, spells, races, and magic items. 

Price:   £18.99
WTC88026 Book of Exalted Deeds


WTC179240000 Libris Mortis: The Book of Undead

Hushed voices tell spine-chilling tales of encounters with the walking dead and other unliving horrors. No other creatures have evoked such fear and fascination as this dreadful menagerie of malevolent spirits and mindless shells. This supplement for the D&D game presents a comprehensive overview of the undead. You'll uncover information for creating, customizing, and combating undead characters and monsters -- including strategies and tactics commonly employed by undead and those who hunt them. Libris Mortis: The Book of Undead also provides new rules, feats, spells, and prestige classes, along with a host of new monsters and monster templates. 

Price:   £16.99
WTC179240000 Libris Mortis: The Book of Undead


WTC96582 Miniatures Handbook

Cries of battle fill the air! The Miniatures Handbook gives you expanded rules and guidelines for skirmishes and mass combats alike. Included are new base classes, new prestige classes, 30 new feats, more than 65 new spells, new magic items, and weapon special abilities. Also, there are more than 35 new monsters, including formidable aspects of deities and archfiends. Expand your battlefield with complete rules for skirmishes, squad-based fights, and even mass battles. There are also mechanics for random dungeons and rules for miniatures battle campaigns. To use this supplement, a Dungeon Master also needs the Player's Handbook, Dungeon Master's Guide, and Monster Manual. A player needs only the Player's Handbook. D&D Miniatures Accessory Michael Donais, Skaff Elias, Rob Heinsoo, Jonathan Tweet Format Hardcover Page Count 192 

Price:   £15.99
WTC96582 Miniatures Handbook

OUT OF STOCK


WTC17867 Stormwrack

D&D Environment Series Supplement The third in a series of beautifully illustrated supplements focusing on play in specific environmental climes, Maelstrom contains rules on play in watery environments. Not only are rules for sea campaigns offered, but rules for including water environments in land-based D&D campaigns and dungeon adventures are also covered. Included is extensive information on lakes and rivers; hazards such as exposure, storms, and waterspouts; races, including non-aquatic races associated with the sea; equipment, including detailed deck plans for ships; monsters; magic, including psionic elements; skills; feats; and more. Release Date August 2005 Format Hardcover Page Count 224 

Price:   £19.99
WTC17867 Stormwrack

OUT OF STOCK


WTC17739 Sandstorm

D&D Environment Series Supplement Take the Heat Sweltering temperatures, bone-scouring windstorms, and other dangers threaten explorers in waste environments. From arid deserts and volcanic regions to ash-choked dungeons and the lava-filled layers of Gehenna, unwary travelers may fall victim to the unrelenting hazards that await. This supplement for the D&D game explores the impact of desert conditions and extreme hot-weather environments on every aspect of game play. Along with rules for adapting to, navigating through, and surviving hazardous hot-weather conditions and terrain, Sandstorm also includes new races, spells, feats, magic items, prestige classes, and monsters associated with deserts and other wastelands.  

Price:   £16.99
WTC17739 Sandstorm

OUT OF STOCK


WTC881690000 Epic Level Handbook

The complete sourcebook for running high-level campaigns. The Epic Level Handbook provides all the information that players and Dungeon Masters need to continue playing above and beyond the limints of the core rulebooks. With complete information for epic-level character building, spellcasting, monsters, skills, feats, and more, the Epic Level Handbook ensures that gamers can continue playing almost indefinitely 

Price:   £19.99
WTC881690000 Epic Level Handbook

OUT OF STOCK


WTC88598 Spell Compendium

D&D Supplement Spell Compendium provides players and Dungeon Masters with quick access to the D&D spells they need most. Drawing from a treasure trove of sources, Spell Compendium is the one place to find spells that are referenced time and again: the best, most iconic, most popular, and most frequently used. This convenient reference introduces a new spell format that includes descriptive text. 

Price:   £17.99
WTC88598 Spell Compendium

OUT OF STOCK


WTC95365 Tome of Magic

Tome of Magic introduces three new magic subsystems for the D&D game. Any or all of these systems can easily be inserted into a campaign. Pact magic gives characters the ability to channel lost souls, harnessing their abilities to gain supernatural powers. Shadow magic draws power from the mysterious Plane of Shadow. Truename magic gives characters that learn and properly use the true name of a creature or object immense power over it. All three systems introduce new base classes and spellcasting mechanics. Also included are new feats, prestige classes, magic items, and spells. 

Price:   £21.50
WTC95365 Tome of Magic

OUT OF STOCK


WTC17737 Races of Destiny

Hailing from towns and villages in every corner of the world, resourceful and resilient adventurers emerge from among the races of destiny: humans, half-elves, half-orcs, and illumians. With an unparalleled drive to explore and experience, these diverse individuals have created names to last throughout the ages. This supplement for the D&D game provides detailed information on the psychology, society, culture, behavior, religion, folklore, and other aspects of the races of destiny, including the illumians -- a new race presented here. In addition to new subraces and monster races playable as characters, Races of Destiny also provides new prestige classes, feats, spells, magic items, equipment, and guidelines for crafting memorable adventures within human settlements. 

Price:   £16.50
WTC17737 Races of Destiny

OUT OF STOCK


WTC86090 Heroes of Battle

D&D Genre Series Supplement Great conflicts erupt between rival nations and threaten to sweep across entire continents. As armies clash in epic battles, the actions of a handful of bold heroes can turn the tide of war. Whether in the thick of combat or on a secret mission of dire importance, brave champions have an impact that echoes across the battlefield and resounds through the ages. This supplement for the D&D game reveals the pivotal roles characters can play in the midst of great battles. With rules and options for creating or playing adventures on and around battlefields, Heroes of Battle plunges characters into wartime situations and challenges them with climactic battles of epic proportions. To use this supplement, a Dungeon Master also needs the Player's Handbook and Dungeon Master's Guide. A player needs only the Player's Handbook. Heroes of Battle provides everything one needs to know to play a battle-oriented D&D campaign. You can build military characters with new feats, spells, uses for traditional spells, and prestige classes. Information is given on tools specific to the battlefield, including siege engines, weapons, magic items, steeds, and other exotic mounts. Battlefield terrain aspects are discussed with plenty of illustrative maps and new rules. Specific types of battlefield encounters are discussed in detail, and the book provides specific detail on designing battlefields. 

Price:   £16.99
WTC86090 Heroes of Battle

OUT OF STOCK


WTC95367 Complete Psionic

Complete Psionic provides new options for creating and playing rich psionic characters. Whether you're playing a devoted psion or psionic warrior, or a member of a psionic race, or are just looking to expand your character's options, this sourcebook has something for you. Players and Dungeon Masters gain access to new combat options, powers, equipment, and prestige classes, as well as exciting new character classes. Complete Psionic also provides new information on psionic organizations, and Dungeon Masters will find material for incorporating psionics into their campaign worlds.
 

Price:   £16.99
WTC95367 Complete Psionic

OUT OF STOCK


WTC95375 Fiendish Codex I: Hordes of the Abyss

Fiendish Codex I: Hordes of the Abyss is a comprehensive sourcebook covering the most dangerous (and popular) fiends in the Dungeons & Dragons cosmology: demons. It provides detailed information about the powers, tactics, and organization of the forces of the Abyss -- both those covered in the Monster Manual and entirely new foes. In addition, this book provides new rules, feats, tactics, spells, and equipment for characters who battle fiends. Extensive story and campaign elements add dimension to playing or fighting creatures of this type. Included is extensive information on the layers of the Abyss and the ruling demon lords, demonic possession, and how to use demons in a campaign.
 

Price:   £16.99
WTC95375 Fiendish Codex I: Hordes of the Abyss

OUT OF STOCK


Pages - Core Rules 1 - [2] - 3 - Fantastic Locations - Eberron - Forgotten Realms - Gaming site

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